Choose your game and your next objective
Open a game, then choose its class or weapon directory, detailed configurations, progression guides or activity comparison. Each game card links to its published sections.
AION 2
Globally launched on 5 October 2026. Existing class and equipment guides remain available; the region and patch context of a build still matters.
World of Warcraft
Retail progression built around a class, a specialization and the role you want to perform. Classic uses different rules and needs a separate setup.
FINAL FANTASY XIV
Story unlocks, job quests and level-synced duties shape progression. A job is a complete combat kit, not a talent tree to freely mix with other jobs.
Guild Wars 2
Weapons, skills, traits and equipment work together. Open-world learning, organised PvE and competitive modes should keep separate loadouts.
THRONE AND LIBERTY
Two equipped weapons define the combat role. Skills, specializations, mastery and equipment should all support that pairing and the chosen activity.
Lost Ark
An action MMO with class identity, encounter mechanics and layered character progression. Match the guide to the systems currently unlocked on your character.
Black Desert
Action combat and equipment progression, with seasonal systems to learn before expensive upgrades. Region and platform rules should stay explicit.
The Elder Scrolls Online
Character skills draw from class, weapons, armour and other unlocked lines. The selected party role should guide your resources and skill bars.
Albion Online
Equipment defines abilities in a classless sandbox. Progression on the Destiny Board and the loss rules of the chosen zone matter as much as item tier.
Old School RuneScape
A skill and quest-driven sandbox with its own combat rules. Progress is separate from modern RuneScape, so keep equipment and training advice game-specific.
AdventureQuest 3D
Artix’s cross-platform MMO lets one character learn multiple classes and combine a class kit with unlocked extra skills.
Age of Conan: Unchained
Age of Conan: Unchained builds connect class Feats, weapon dependent combos, directional combat and Alternate Advancement; this is not Conan Exiles.
Blue Protocol: Star Resonance
Blue Protocol: Star Resonance is its own MMORPG and should not be confused with the discontinued original Blue Protocol. Its equipment and seasonal systems evolve with the service. Build your first route…
DC Universe Online
Power choice, group role, Combat Rating, Artifacts and Augments form different parts of a DC Universe Online build.
Dragon Nest SEA
The regular Southeast Asian service, with action combat, class specializations and a guided equipment route. Classic SEA is a separate edition.
Dungeons & Dragons Online
Dungeons & Dragons Online rewards planning because class levels, feats, skills and enhancement choices are connected. A first character is easier to understand when it has one main combat approach. Decide what…
EVE Online
In EVE Online, your build is the ship, its modules, ammunition, drones and the pilot skills that support them.
EverQuest
EverQuest advice depends heavily on the server. A Live character and one on a time-locked progression server can have different zones, equipment and systems available. Write down the server’s current expansion context…
EverQuest II
EverQuest II presents several layers of character growth, but the first practical step is a readable class setup. Learn the abilities you currently have, keep appropriate equipment ready and use the updated…
FINAL FANTASY XI
Vana’diel becomes easier to navigate when you separate three kinds of progress: improving a job, opening story and travel access, and building the support that lets you fight consistently. Trust companions and…
Flyff Universe
Gala Lab’s browser-based Flyff Universe, published by Wemade Connect. This is separate from Flyff PC and Flyff Legacy; FWC event servers may have temporary progression and transfer conditions.
Mabinogi
Mabinogi develops a character across many talents rather than locking every decision into one permanent combat class.
MapleStory
A MapleStory build develops through several systems rather than one final equipment purchase.
Metin2
The official Gameforge PC service and its regional servers. Metin2 moved away from Steam in 2022; private-server rates, rewards and class rules are outside this guide.
Mortal Online 2
A first-person sandbox with directional combat, a skill-based character and player-driven crafting. Travel and ordinary carried equipment have meaningful loss risks.
Neverwinter
Neverwinter combines Dungeons & Dragons classes with action combat, so a build must be usable while moving and reacting. Begin with a class role you want to practise, then arrange powers around…
New World: Aeternum
Existing-owner coverage: new purchases ended on 15 January 2026 and the official server closure is scheduled for 31 January 2027. Guides apply only while the service remains accessible.
Pantheon: Rise of the Fallen
Pantheon: Rise of the Fallen remains an Early Access game with systems and class abilities under development.
Project: Gorgon
Project: Gorgon builds the character through discovered skills and the way you use them, rather than assigning a permanent class at the start. The important first decision is a pair of combat…
Ravendawn
Ravendawn builds are combinations of three Archetypes rather than permanent classes selected once at character creation. That freedom makes it useful to define a job for every branch you take: primary damage,…
RIFT
RIFT builds combine three Souls within a Calling, with saved Roles for different jobs and Purposes to guide early point spending.
Runes of Magic
The official Gameforge PC service in its supported regions. The guide covers the primary/secondary class system; private projects and custom class combinations can follow different rules.
RuneScape
Skills, quests and modern ability combat share the same character. Keep the current combat settings and equipped style aligned when creating a learning setup.
Secret World Legends
Secret World Legends uses weapon combinations, Anima Allocation and equipment progression; its builds are not interchangeable with legacy The Secret World.
Star Trek Online
A Star Trek Online build combines the ship’s weapon layout and bridge officer seats with captain skills, equipment, power settings and piloting.
The Lord of the Rings Online
A LOTRO build combines your class specialisation, the skills you use, ordinary equipment and eventually Legendary Item choices.
Tibia
The official CipSoft PC service. Choose the world’s region and PvP rules before planning a vocation; private worlds use different progression and protection rules.
Tree of Savior
Tree of Savior character building begins with a base class family and develops through additional class choices.
Trove
Trove character progression combines class damage, equipment, gems, Light and collection systems; Power Rank alone does not explain a build.
Ultima Online
The official Ultima Online service. This guide targets ordinary production-shard progression; New Legacy seasons and special shards have their own rules, and private-shard templates are not interchangeable.
Vindictus
The Nexon Global action MMO: character-specific combat, a choice of early growth routes and equipment preparation for boss encounters.
Wizard101
A turn-based deckbuilding MMO. School choice, pip economy and purposeful spell decks shape progression more than a conventional action-game rotation.
Wurm Online
The official persistent Wurm Online service, developed by Code Club. Wurm Unlimited is a separate product; tutorial, PvE and PvP servers can impose different travel, settlement and progression conditions.
Chrono Odyssey
This section opens with its first reviewed guide.
Choose a setup for your activity
- Role and system
- Start with a class, weapon combination, skill family or ship that fits how you want to play.
- Named configuration
- Open the detailed selection, requirements and action sequence before spending resources.
- Edition and activity
- Match the region, level and activity. A Mythic+ ranking and a solo progression plan answer different questions.