Compare functions during the remaining service period. No fresh-season S/A tier is invented.
How to read this comparison
- Compare function, execution and activity requirements; no unsupported universal power ranking.
Role comparison
Hatchet
Strength/Dexterity melee and throwing branchesHatchet can select Berserker melee skills or a throwing branch; the chosen three actives define its job.
Great Axe
Strength-based grouping and melee pressureGreat Axe uses Reap, Charge and Gravity Well to close, gather or reposition enemies.
Sword and Shield
Defence and tank controlSword and Shield combines a defensive stance with sword attacks and threat tools for the front line.
Life Staff
Focused healingLife Staff uses Focus-based restorative actions, so healing placement and resource timing matter.
Fire Staff
Fire spell damageFire Staff creates fire damage and burning zones; the chosen cast window affects safety.
