Twelve Free Peoples classes cover the ordinary PvE roster. Monster Play characters are a separate system. Trait-line roles can differ inside one class; a Hunter support setup should not be evaluated as a Bowmaster damage configuration.
Classes and specializations
Beorning
Bear-form tank, healing or meleeWrath fuels bear transformations rather than ordinary power management.
Brawler
Melee damage or tankGauntlets and Mettle power close-range combinations.
Burglar
Melee damage and debuffsStealth openings and Tricks affect the target before the group damage window.
Captain
Support, healing or tankingHeralds, marks and combat buffs make fellowship context central.
Champion
Melee damage or tankFervour spending supports area attacks, single-target damage or defence.
Guardian
Tank and meleeShield management and defensive reactions support frontline survival.
Hunter
Ranged damage or supportBowmaster, Huntsman and Trapper of Foes use different Focus and control patterns.
Lore-master
Pet, control and ranged damagePets and debuffs alter how a fellowship handles dangerous enemies.
Mariner
Melee damage and fellowship supportBalance changes through ordered attacks and swordplay.
Minstrel
Healing or ranged tactical damageBallads and anthems prepare restorative or offensive effects.
Rune-keeper
Healing or elemental damageAttunement separates healing choices from lightning and fire attacks.
Warden
Tank or melee damageBuilders compose Gambits; entering the correct sequence matters.
Builds
Bowmaster Hunter: both Legendary Items and five virtues
A specific red-Hunter configuration with two complete named tracery selections, five virtues and a Focus-based single-target sequence.
Open configuration →