The checked Western roster contains thirty advanced classes, including Valkyrie, Guardianknight and the September 2026 Dimensionalist release. Korea and other services can have different releases or balance. A support class still needs an actual support bar.
Classes and specializations
Berserker
Greatsword meleeBurst Mode and its Mayhem/Technique paths change the damage cycle.
Destroyer
Hammer meleeGravity cores and committed hammer attacks reward prepared windows.
Gunlancer
Frontline damage and protectionShield and gunlance actions combine attack with party utility.
Paladin
Support or damage configurationHoly support actions require a different bar from damage attacks.
Slayer
Melee damageGreatsword attacks and Burst timing define the offensive role.
Valkyrie
Holy support or damage pathA separate advanced class with its own holy skill and identity selections.
Wardancer
Martial damage and synergyElemental resource use changes with the selected class path.
Scrapper
Close-range martial damageStamina and Shock skills alternate different resources.
Soulfist
Melee and energy damageHype stages change the timing of committed damage.
Glaivier
Spear and glaive damageStance selection changes reach and the available attack pattern.
Striker
Martial damageEsoteric skills spend the orbs built by ordinary attacks.
Breaker
Fist melee damageIts two paths change identity use and the value of frontal commitment.
Deadeye
Multi-weapon ranged damagePistol, shotgun and rifle access depends on the chosen path.
Artillerist
Heavy ranged damageHeavy weapons and barrage identity favour deliberate positioning.
Sharpshooter
Bow damageBow skills interact with the Silverhawk identity.
Machinist
Technology damageDrone actions or transformation form distinct configurations.
Gunslinger
Multi-weapon damageWeapon stances separate aimed shots from movement tools.
Bard
Healing and damage supportSerenade decisions balance recovery with a damage window.
Sorceress
Elemental ranged damageIdentity can support a committed burst or a more mobile pattern.
Arcanist
Card-based ranged damageCard draws and stacking actions alter the next damage decision.
Summoner
Summoning damageAncient summons and sustained summons use different priorities.
Deathblade
Blade melee damageOrb building and release timing define its identity cycle.
Shadowhunter
Demonic damageTransformation and non-transformation paths require different gearing.
Reaper
Dagger damageStealth and movement prepare short melee opportunities.
Souleater
Scythe damageSoul resources and identity timing shape the damage window.
Artist
Healing and supportBrush skills and identity orbs supply recovery and damage support.
Aeromancer
Weather and umbrella damageWeather effects and umbrella attacks follow the selected path.
Wildsoul
Transformation damageAnimal-form interactions distinguish it from other Specialists.
Guardianknight
Guardian-powered melee damageGuardian identity and melee attacks belong to a distinct advanced class.
Dimensionalist
Dimensional spell damageThe September 2026 Western release adds dimensional skills to the roster.
Builds
Mayhem Berserker before Ark Grid: eight skills, eleven gems, five engravings
A defined September-2026 Mayhem combat loadout with the full eight-skill bar, eleven gem assignments and five damage engravings.
Open configuration →