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DC Universe Online · OPMETABUILD

DC Universe Online: Compare roles and play patterns

DC Universe Online: Compare the functions described below within this edition. This is not a current damage ranking.

Power choice, group role, Combat Rating, Artifacts and Augments form different parts of a DC Universe Online build.

results shown

Compare the functions described below within this edition. This is not a current damage ranking.

Role selection and the published setup’s activity · Edition-specific mechanics reviewed 2026-10-17; no universal meta ordering

How to read this comparison

  • Function, resource use and equipment compatibility.
  • No unsupported S-tier or measured performance claim.

Role comparison

Fire

Damage or Tank

The powerset’s support stance is Tank; individual shield, mitigation and recovery mechanics differ.

Ice

Damage or Tank

The powerset’s support stance is Tank; individual shield, mitigation and recovery mechanics differ.

Earth

Damage or Tank

The powerset’s support stance is Tank; individual shield, mitigation and recovery mechanics differ.

Rage

Damage or Tank

The powerset’s support stance is Tank; individual shield, mitigation and recovery mechanics differ.

Atomic

Damage or Tank

The powerset’s support stance is Tank; individual shield, mitigation and recovery mechanics differ.

Gadgets

Damage or Controller

The support role provides control and group utility; it is not the same as switching to a different powerset.

Mental

Damage or Controller

The support role provides control and group utility; it is not the same as switching to a different powerset.

Light

Damage or Controller

The support role provides control and group utility; it is not the same as switching to a different powerset.

Quantum

Damage or Controller

The support role provides control and group utility; it is not the same as switching to a different powerset.

Munitions

Damage or Controller

The support role provides control and group utility; it is not the same as switching to a different powerset.

Nature

Damage or Healer

The support role is healing; prepare its own role gear and abilities rather than using a damage tray unchanged.

Sorcery

Damage or Healer

The support role is healing; prepare its own role gear and abilities rather than using a damage tray unchanged.

Electricity

Damage or Healer

The support role is healing; prepare its own role gear and abilities rather than using a damage tray unchanged.

Celestial

Damage or Healer

The support role is healing; prepare its own role gear and abilities rather than using a damage tray unchanged.

Water

Damage or Healer

The support role is healing; prepare its own role gear and abilities rather than using a damage tray unchanged.