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THRONE AND LIBERTY · OPMETABUILD

THRONE AND LIBERTY: Weapon families and roles

THRONE AND LIBERTY: Weapon families and roles. Compare their roles and mechanics, then open the available detailed configurations to see exact selections.

Two equipped weapons define the combat role. Skills, specializations, mastery and equipment should all support that pairing and the chosen activity.

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A character equips two weapon families instead of selecting a permanent class. These nine families include Spear and Orb. Pair names describe both weapons; changing one changes the available skill and passive selections.

Weapon families and roles

Sword and Shield

Tank and protection

Blocking and threat control support a frontline role.

Greatsword

Melee burst and control

Heavy melee actions reward preparing an opening before committing.

Daggers

Critical attacks and positioning

Shadow movement and critical passives complement a second weapon.

Longbow

Ranged pressure and recovery tools

A ranged pair can retain bow damage while gaining utility from its partner.

Crossbow

Rapid ranged combinations

Fast attacks and resource management differ from longbow timing.

Staff

Elemental damage

Fire, lightning and ice actions favour spell combinations and placement.

Wand and Tome

Healing and curses

Healing actions coexist with curse damage; its role depends on the other weapon.

Spear

Melee reach and combinations

Spear attacks use their own reach and combo interactions rather than greatsword skills.

Orb

Magical support and damage

The Orb expands magical pairing options; older eight-weapon charts omit it.

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