The five entries below are the actual base-class families, not a claim that the game has only five advanced classes. You combine compatible advanced paths; newer special classes may allow more than one family. The featured Swordsman package gives 45 allocated points for each of Peltasta, Rodelero and Murmillo, plus named equipment effects and cards.
Five base families and a complete shield-class allocation
Swordsman
Physical weapons and frontlineBase family for the featured Peltasta, Rodelero and Murmillo combination. Other advanced paths include Highlander, Hoplite, Fencer, Lancer and Blossom Blader.
Wizard
Magic and spell systemsBase family for Pyromancer, Cryomancer, Sorcerer, Elementalist and many spell-focused advancements; later announcements also add Shardbringer.
Archer
Ranged weapon systemsBase family for Ranger, Fletcher, Falconer, Cannoneer, Musketeer and later Sagitta advancement.
Cleric
Healing, support and combatBase family for Priest, Druid, Monk, Plague Doctor, Inquisitor and other specialised routes. Choosing Cleric does not force every advanced combination to be a healer.
Scout
Flexible weapon / utility routesBase family for Assassin, Corsair, Shinobi, Schwarzer Reiter, Bullet Marker and other weapon or utility combinations.
Builds
Peltasta / Rodelero / Murmillo shield PvE build
Complete 45-point allocations for three shield classes, with Swash Buckling, Shooting Star, Butterfly, Escudo Espada, Arena and named card choices.
Open configuration →