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FINAL FANTASY XIV: Classes and specializations

FINAL FANTASY XIV: Classes and specializations. Compare their roles and mechanics, then open the available detailed configurations to see exact selections.

Story unlocks, job quests and level-synced duties shape progression. A job is a complete combat kit, not a talent tree to freely mix with other jobs.

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The current combat roster contains 21 standard jobs and two limited jobs. A character can change unlocked jobs through equipment; Blue Mage and Beastmaster follow separate duty restrictions and are not ordinary roulette substitutes.

Classes and specializations

Paladin

Tank

Sword and shield; magical and physical phases

Warrior

Tank

Axe, Beast Gauge and self-recovery

Dark Knight

Tank

Greatsword, MP and Blood Gauge

Gunbreaker

Tank

Gunblade cartridges and burst combinations

White Mage

Healer

Direct recovery, lilies and spell damage

Scholar

Healer

Fairy, shields and Aetherflow

Astrologian

Healer

Card support and planned healing

Sage

Healer

Kardia and barrier-focused tools

Monk

Melee DPS

Forms and close-range combinations

Dragoon

Melee DPS

Lance combinations and jumps

Ninja

Melee DPS

Mudra combinations and burst windows

Samurai

Melee DPS

Sen combinations and Iaijutsu

Reaper

Melee DPS

Scythe, avatar and shroud sequence

Viper

Melee DPS

Dual blades and connected weapon sequences

Bard

Physical ranged DPS

Bow and song support

Machinist

Physical ranged DPS

Firearm tools, heat and battery

Dancer

Physical ranged DPS

Dance steps and partner support

Black Mage

Magical ranged DPS

Fire/ice phases and deliberate casting

Summoner

Magical ranged DPS

Summon phases and mobile spell windows

Red Mage

Magical ranged DPS

Black/White Mana balance and melee finish

Pictomancer

Magical ranged DPS

Prepared motifs and paint resources

Blue Mage

Limited job

Learned monster spells; separate duty rules

Beastmaster

Limited job

Captured familiars and battlehorns; separate duty rules

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