OPMetaBuild
Wurm Online · OPMETABUILD

Wurm Online: Compare roles and play patterns

Wurm Online: Compare the functions described below within this edition. This is not a current damage ranking.

The official persistent Wurm Online service, developed by Code Club. Wurm Unlimited is a separate product; tutorial, PvE and PvP servers can impose different travel, settlement and progression conditions.

results shown

Compare the functions described below within this edition. This is not a current damage ranking.

Role selection and the published setup’s activity · Edition-specific mechanics reviewed 2026-10-17; no universal meta ordering

How to read this comparison

  • Function, resource use and equipment compatibility.
  • No unsupported S-tier or measured performance claim.

Role comparison

Fighting

Melee and defensive skills

Weapon skill, fighting style, shields and stamina interact; there is no exclusive fighter class.

Smithing

Metal equipment and tools

Weapon smithing and armour/shield specialisations produce different item families.

Carpentry

Wooden construction and items

Wooden items use their relevant carpentry skills and improvement tools.

Leatherworking and tailoring

Armour and cloth production

Leather armour and cloth work form separate production projects.

Mining and digging

Terrain and raw materials

Mining supplies ore and stone; digging changes dirt terrain and has its own skill demands.

Farming and husbandry

Food and animal production

Crops, animal care and cooking support a settlement rather than a combat damage tier.

Religion

Deity and priest progression

Fo, Vynora, Magranon and Libila impose different priest restrictions and spell access.