The ship fights through light drones while railguns add damage at range. This fitting deliberately uses small inexpensive modules rather than pretending a destroyer is ready for every level 2 mission. It occupies the Algos’s three mid slots, three low slots and three rig slots, with five of its six high slots used for guns.
- Activity
- High-security level 1 security missions
- Edition / reference
- Tech I Algos fitting based on the long-running rail/drone mission archetype; current hull slots checked 17 October 2026. Not a simulated performance claim.
- Named choices
- 12
Configuration and exact selections
- Hull
- Algos
Gallente drone destroyer; not the Navy Issue variant.
- High slots 1–5
- 5 × 75mm Gatling Rail I
Low fitting pressure; drones remain the main damage plan.
- High slot 6
- Empty
Intentionally unused; no launcher hardpoint is assumed.
- Ammunition
- Iron Charge S; Antimatter Charge S in cargo
Iron for more reach; switch ammunition only after checking optimal range.
- Mid slot 1
- 1MN Afterburner I
Maintains range without a microwarpdrive’s capacitor demands.
- Mid slots 2–3
- 2 × Cap Recharger I
Supports the active armour-repair cycle.
- Low slot 1
- Small Armor Repairer I
Pulse while armour needs recovery; do not leave it running without a purpose.
- Low slots 2–3
- 2 × Drone Damage Amplifier I
Improves the light-drone damage plan.
- Rig slot 1
- Small Auxiliary Nano Pump I
Supports armour repair.
- Rig slots 2–3
- 2 × Small Capacitor Control Circuit I
Adds capacitor recovery; no universal capacitor-stable percentage is claimed.
- Drone bay
- 10 × Hobgoblin I
Launch five with Drones V; keep five as replacement light drones.
- Skill prerequisites
- Gallente Destroyer I; Drones V; CPU Management IV; Power Grid Management III
Also train each named module’s required skill; use fitting simulation before purchase.
How to use this setup
- Enter a level 1 mission, move away from the nearest hostile group and establish a railgun-friendly distance with the afterburner.
- Lock a target, launch Hobgoblin I drones and command them onto that target. Keep drone aggression on Passive to control the pull.
- Fire the railguns inside their actual ammunition range. Pulse Small Armor Repairer when armour falls and monitor capacitor.
- Recall drones that take damage. Recall the whole flight before warping out; dock and replace losses before the next mission.
Priorities and progression
- Prioritise legal CPU/powergrid fitting and five controllable drones over a theoretical damage number.
- Gallente Destroyer and drone support skills improve the fit; target range depends on ammunition and skills.
- Thermal Hobgoblin damage is an explicit baseline, not the optimal damage type against every NPC faction.
Damage control starts with drone control
A drone boat can lose its main damage source without losing the hull. Watch the drone window and recall a damaged drone before replacing it. The spare flight is useful only after you recover or dock; it does not justify abandoning drones in every mission. This is a cautious high-security mission fitting, not a defence against hostile players or a capacitor simulation result.
