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Tree of Savior · OPMETABUILD

Tree of Savior: Five base families and a complete shield-class allocation

Tree of Savior: Five base families and a complete shield-class allocation. Compare their roles and mechanics, then open the available detailed configurations to see exact selections.

Tree of Savior character building begins with a base class family and develops through additional class choices.

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The five entries below are the actual base-class families, not a claim that the game has only five advanced classes. You combine compatible advanced paths; newer special classes may allow more than one family. The featured Swordsman package gives 45 allocated points for each of Peltasta, Rodelero and Murmillo, plus named equipment effects and cards.

Five base families and a complete shield-class allocation

Swordsman

Physical weapons and frontline

Base family for the featured Peltasta, Rodelero and Murmillo combination. Other advanced paths include Highlander, Hoplite, Fencer, Lancer and Blossom Blader.

Wizard

Magic and spell systems

Base family for Pyromancer, Cryomancer, Sorcerer, Elementalist and many spell-focused advancements; later announcements also add Shardbringer.

Archer

Ranged weapon systems

Base family for Ranger, Fletcher, Falconer, Cannoneer, Musketeer and later Sagitta advancement.

Cleric

Healing, support and combat

Base family for Priest, Druid, Monk, Plague Doctor, Inquisitor and other specialised routes. Choosing Cleric does not force every advanced combination to be a healer.

Scout

Flexible weapon / utility routes

Base family for Assassin, Corsair, Shinobi, Schwarzer Reiter, Bullet Marker and other weapon or utility combinations.

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