These are the sixteen classes of original retail EverQuest. Server expansion unlocks affect availability and spells. The featured configuration is a manual level-125 Necromancer spell bar from the Laurion’s Song era; it belongs to retail EverQuest, with one active class, rather than the separate EverQuest Legends multiclass system.
Sixteen retail classes and a Necromancer spell bar
Warrior
TankPhysical defence and sustained frontline responsibility.
Paladin
Tank / holy utilityArmoured frontline with holy spell support.
Shadow Knight
Tank / dark magicFrontline aggression combined with dark spell tools.
Ranger
Weapon damage / natureRanged and melee weapon routes with nature spells.
Monk
Martial damageClose-range physical attacks and martial abilities.
Rogue
Positional meleeWeapon attacks and positioning form a distinct damage plan.
Bard
Song supportSong combinations support group damage and utility.
Berserker
Physical damageA physical damage role with its own combat disciplines.
Cleric
HealingDedicated healing and recovery responsibilities.
Druid
Healing / nature magicNature spells combine recovery, damage and travel tools.
Shaman
Healing / weakeningHealing, buffs and enemy debuffs shape the group role.
Necromancer
Periodic damage / undead petSpell duration and pet management define the featured loadout.
Wizard
Direct spell damageDirect offensive spells require another spell-mana rhythm.
Magician
Elemental pet / spell damageElemental pet selection is separate from necromancer pets.
Enchanter
Control / supportEnemy control and ally support create a distinct casting job.
Beastlord
Martial / warder petCoordinates melee attacks and a warder companion.
Builds
Necromancer level-125 Laurion’s Song spell-bar build
Twelve named Necromancer spell gems, Merciless Assassin pet preparation, damage-over-time tracking and a manual group-PvE casting sequence.
Open configuration →