Compare the functions described below within this edition. This is not a current damage ranking.
How to read this comparison
- Function, resource use and equipment compatibility.
- No unsupported S-tier or measured performance claim.
Role comparison
Vagrant
Starting jobThe starting stage before the four first-job branches.
Mercenary
Melee first jobKnight → Templar; Blade → Slayer. First job at 15, second job at 60, third-job stage at 165.
Assist
Support or knuckle combatRingmaster → Seraph; Billposter → Forcemaster. First job at 15, second job at 60, third-job stage at 165.
Magician
Magic branchesPsykeeper → Mentalist; Elementor → Arcanist. First job at 15, second job at 60, third-job stage at 165.
Acrobat
Yo-yo or bow branchesJester → Harlequin; Ranger → Crackshooter. First job at 15, second job at 60, third-job stage at 165.
Knight
Two-handed AoE; advances to TemplarChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Blade
Dual-weapon damage; advances to SlayerChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Ringmaster
Healing and buffs; advances to SeraphChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Billposter
Knuckle fighting; advances to ForcemasterChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Psykeeper
Wand magic; advances to MentalistChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Elementor
Staff magic; advances to ArcanistChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Jester
Yo-yo fighting; advances to HarlequinChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Ranger
Bow fighting; advances to CrackshooterChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Templar
Third-job Knight branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Slayer
Third-job Blade branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Seraph
Third-job Ringmaster branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Forcemaster
Third-job Billposter branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Mentalist
Third-job Psykeeper branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Arcanist
Third-job Elementor branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Harlequin
Third-job Jester branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
Crackshooter
Third-job Ranger branchChoose skills and weapons belonging to this job; the level-65 Knight plan below does not include its later third-job kit.
