Choose your first class by the job you enjoy doing repeatedly. A damage ranking cannot tell you whether you will enjoy healing a moving group, holding a frontline or staying close to a boss. These are role comparisons, not a power ranking.
Compare the eight core classes
Gladiator
You enjoy fighting several nearby enemies and judging when a pack is safe to approach.
Templar
You prefer leading the engagement and giving your group a stable frontline.
Assassin
You want close-range combat where target choice and timing matter.
Ranger / Marksman
You like managing distance while following a moving target.
Sorcerer
You prefer magical attacks and planning a damage window.
Spiritmaster
You want a class whose announced identity supports independent play.
Cleric
You want to alternate between keeping allies alive and contributing damage.
Chanter
You enjoy helping a group through utility rather than concentrating only on personal damage.
Three questions before choosing
- Do you want to be responsible for the group’s survival, or concentrate on dealing damage?
- Do you prefer staying close to enemies, or keeping a clear view from a distance?
- Will you mostly play alone, with friends or in organised PvP? Pick for that activity first.
Explore the documented Cleric setups
Cleric equipment: PvE early, PvE mid and PvP early
Class names can differ between regional translations; Marksman and Ranger refer to the ranged class in the references used here. The eight-class baseline comes from the publisher’s presentation; regional updates can change the roster.