Train the listed skills toward rank 1 and use a Chain Blade to generate Dorcha before spending it on attacks. The named weapon gives a concrete equipment direction without claiming a maximum-endgame best-in-slot. This setup prioritises a repeatable group-gathering and damage pattern; it does not assume every enemy can be pulled or controlled.
- Activity
- General PvE and Shadow Missions
- Edition / reference
- NA PC base Chain Slash skill family, rank-1 progression targets; official skill names and current community database checked 2026-10-17
- Named choices
- 11
Configuration and exact selections
- Skill target 1
- Chain Blade Mastery 1
Core weapon mastery
- Skill target 2
- Dorcha Mastery 1
Supports the Dorcha resource plan
- Skill target 3
- Dorcha Snatch 1
Build Dorcha before spending it
- Skill target 4
- Chain Impale 1
Single-target spender
- Skill target 5
- Chain Crush 1
A separate target-control attack
- Skill target 6
- Chain Sweep 1
Area spender for gathered enemies
- Skill target 7
- Spinning Slasher 1
Gather susceptible enemies before a sweep
- Skill target 8
- Death Mark 1
Mark a durable target before the damage sequence
- Skill target 9
- Chain Burst 1
A planned buff for a useful damage window
- Skill target 10
- Anchor Rush 1
Keep a movement action available
- Weapon
- Cutthroat Chain Blade
Use a compatible Chain Blade; crafting, upgrades and reforges are separate investments.
How to use this setup
- Build Dorcha with Dorcha Snatch before committing the main spenders.
- On a durable target, apply Death Mark; use Spinning Slasher where enemies can actually be gathered.
- Activate Chain Burst for an appropriate damage window, then use Chain Sweep on the group.
- Use Chain Impale for a surviving priority target and rebuild Dorcha when the gauge is low.
- Keep Anchor Rush accessible for repositioning instead of spending every action on damage.
Priorities and progression
- Dexterity and Luck support Chain Slash damage; check maximum damage and the actual weapon rather than stacking an unrelated magic statistic.
- Rank the resource and core weapon skills before buying an expensive reforge that cannot fix an empty Dorcha gauge.
- Do not interpret rank 1 as a free unlock: quest access, training and AP are required.
Dorcha is the first practical checkpoint
The build fails if you copy only the attacks and omit the generator. Start a pull with a resource plan, and stop trying to repeat a spender that the current gauge cannot fund. A short enemy may not need the entire buff and marking sequence; keep the longer setup for a target that will survive it.
Train the named skills, then improve the weapon
The Chain Slash quest line and individual unlocks matter. If a named action is missing, complete its requirement rather than assuming the whole talent arrived with a weapon. Advancement and Dan effects are further progression beyond the rank-1 targets shown here, not prerequisites silently assumed for every player.
