Choose a function before investing in a weapon family. These role differences are not a letter-tier ranking.
How to read this comparison
- Compare function, execution and activity requirements; no unsupported universal power ranking.
Role comparison
Regular Bow
Single-target ranged damageNeeds a basic-attack window rather than repeated weapon swapping.
- Strengths
- Sustained pressure
- Considerations
- Stationary periods can be punished
Maces / Hammers
Group controlOften selected to create a coordinated engagement for allies.
- Strengths
- Frontline control tools
- Considerations
- A control weapon does not automatically supply solo damage
Holy / Nature Staffs
HealingDirect healing and healing over time ask different positioning and timing.
- Strengths
- Group recovery
- Considerations
- Support needs a team and activity-specific bar
Arcane Staffs
Support and disruptionThe exact staff determines which protective or disruptive E is available.
- Strengths
- Team utility
- Considerations
- Not interchangeable with a dedicated healing staff
