OSRS characters train skills instead of selecting a permanent combat class. Melee has Attack, Strength and Defence decisions; Ranged and Magic use their own weapons and equipment. Prayer supports each style.
Choose a detailed configuration
F2P rune scimitar melee: full equipment and training setup
A reproducible free-to-play melee setup with rune scimitar, rune armour, strength amulet, defensive slots and explicit unlock requirements.
Open configuration →Combat styles and skill families
Melee
Stab, slash and crush combatAttack controls accuracy and weapon access; Strength affects maximum hits; Defence unlocks armour.
Ranged
Bows, crossbows and thrown weaponsWeapon, ammunition and the target’s ranged defence determine the practical setup.
Magic
Spells, utility and magical damageSpellbook, runes, staff and magic bonuses must support the chosen spell.
Prayer
Combat supportActivated prayers consume points and provide distinct offensive or defensive effects.
Compare the three combat styles
Monster defences and account restrictions choose the style; an S/A ranking across all OSRS activities would be misleading.
Melee
Close-range trainingRune scimitar training uses no ammunition or spell runes.
- Strengths
- Reusable weapon and armour
- Considerations
- Metal armour is vulnerable to magical attacks
Ranged
Physical distance damageDistance can create safe positions when terrain and the monster allow it.
- Strengths
- Spacing and ranged targets
- Considerations
- Requires suitable ammunition and access
Magic
Spells and utilitySelect the spell and rune supply for the target rather than wearing melee armour.
- Strengths
- Damage and non-combat utility
- Considerations
- Rune costs and spell requirements
Learning and progression guides
OSRS beginner guide: quest goals, combat styles and Prayer
Plan Old School RuneScape progression through quest requirements, combat styles, equipment accuracy and Prayer, without confusing it with RuneScape.
Open configuration →